ART104: Introduction to Printmaking |
Credits: 3 |
ART 104 - Introduction to Printmaking provides foundation explorations in the processes of relief, intaglio, and stencil printmaking. Direct workshop studio experience in the basic techniques and concepts of wood cut, linoleum cut, drypoint, monotype, and basic stencil processes. |
Prereq: -, Coreq: - |
ART105: Introduction to Ceramics |
Credits: 3 |
ART 105 focuses on three-dimensional concepts in clay; hand-building and wheel-throwing techniques. |
Prereq: -, Coreq: - |
ART106J: Sculpture-Small Scale, Jewelry |
Credits: 3 |
ART 106J gives students experience in the fabrication and casting of three-dimensional forms on a small scale including jewelry, small-scale sculpture, and miniature multi-media art. Fabrication techniques may include cutting, joining, surface decorating, and finishing. Casting techniques may include the use of wax and organic materials for the lost wax process. |
Prereq: -, Coreq: - |
ART107: Introduction to Photography |
Credits: 3 |
ART 107, an introductory course, provides instruction in the elements, principles and techniques of black and white photography. No prior knowledge of photography is required. |
Prereq: -, Coreq: - |
ART111: Introduction to Watercolor Painting |
Credits: 3 |
ART 111 offers an introduction to watercolor materials, techniques, vocabulary, and the review of watercolor masters through visual media and demonstration(s). |
Prereq: -, Coreq: - |
ART112: Introduction to Digital Arts |
Credits: 3 |
ART 112 is a studio introduction to digital technology and its applications to the production of visual art. Emphasis will also be placed on developing an aesthetic criteria for evaluation. |
Prereq: Qualification for ENG 100., Coreq: - |
ART113: Introduction to Drawing |
Credits: 3 |
ART 113 is an introductory drawing course focusing on the descriptive, expressive, and formal aspects of visual language through drawing practice. |
Prereq: -, Coreq: - |
ART114: Introduction to Color |
Credits: 3 |
ART 114, an introductory color course, focuses on theory and application of color as related to studio art practice. |
Prereq: -, Coreq: - |
ART115: Introduction to 2D Design |
Credits: 3 |
ART 115 is a foundation studio course that focuses on the structure and fundamentals of two-dimensional design. Emphasis is placed on studio projects that introduce the visual elements and apply the principles of design. This is a beginning art course that prepares the student for further study in drawing, painting, sculpture, graphic design, illustration and other advanced visual studies. |
Prereq: -, Coreq: - |
ART116: Introduction to Three-Dimensional Composition |
Credits: 3 |
ART 116 is a foundation course in three-dimensional design and is concerned with a visual dialogue concerning form and space. Elements of art and principles of design are utilized separately and in concert to construct three-dimensional forms. Three-dimensional forms will be constructed using a variety of materials. |
Prereq: -, Coreq: - |
ART120: Introduction to Typography |
Credits: 3 |
ART 120 introduces and applies typography terminology, history, and theory through the exploration of letterforms and word compositions using page layout software. |
Prereq: A grade of C or higher in ART 112 and a grade of C or higher in ART 115; and satisfactory completion of the Typography entrance portfolio review or acceptance into the Associate in Science degree in New Media Arts with a specialization in Interface Design program., Coreq: - |
ART123: Introduction to Painting |
Credits: 3 |
ART 123 is the beginning painting course on the theory and practice of oil painting. Basic materials and technical procedures will be explored. |
Prereq: -, Coreq: - |
ART125: Introduction to Graphic Design |
Credits: 3 |
ART 125 introduces various ways of organizing visual elements in page design and examines the conceptual meaning of the type and image in combination. Structural grid systems and design principles are used to organize visual information using page layout software. |
Prereq: A grade of “C” or higher in ART 112 and a grade of “C” or higher in ART 115; and instructor approval or acceptance into the Associate in Science degree in New Media Arts with a specialization in Interface Design program., Coreq: - |
ART126: 3D Computer Graphics I |
Credits: 3 |
ART 126 explores introductory level conceptual and technical topics in 3D computer graphics. Autodesk Maya and related applications will be utilized to develop projects that integrate 3D modeling, UV layout, texture mapping, lighting, and rendering. |
Prereq: A grade of “C” or higher in ART 112; and instructor approval or acceptance into the Associate in Science degree in New Media Arts with a specialization in Animation program., Coreq: - |
ART127: Graphic Symbolism |
Credits: 3 |
ART 127 introduces the terminology, history and theory of graphic symbolism and explores shapes and letterforms to create symbols and logos. |
Prereq: A grade of C or higher in ART 112 and a grade of C or higher in ART 115; and satisfactory completion of the Graphic Symbolism entrance portfolio review or acceptance into the Associate in Science degree in New Media Arts with a specialization in Interface Design program., Coreq: - |
ART128: Interface Programming I |
Credits: 3 |
ART 128 Interface Programming I provides a foundation of front-end interface programming skills, techniques, and principles necessary to create visually effective, web-standard compliant web sites. This course introduces HTML (HyperText Markup Language), CSS (Cascading Style Sheets), and JavaScript to manually convert custom visual interface designs into fully functional, interactive web sites. |
Prereq: A grade of “C” or higher in ART 112; and instructor approval or acceptance into the Associate in Science degree in New Media Arts with a specialization in the Interface Design program., Coreq: - |
ART129: Corporate Identity |
Credits: 3 |
ART 129 introduces the concept of creating conceptually and visually unified corporate identity collateral with effective branding and marketing guidelines through the development of print and web design. |
Prereq: ART 127 with a grade of a grade of C or higher; and instructor approval or acceptance into the Associate in Science degree in New Media Arts with a specialization in Interface Design program., Coreq: - |
ART156: Digital Painting |
Credits: 3 |
ART 156 explores the fundamental principles and techniques of digital painting. Students learn digital painting techniques as used for personal expression, production design, concept art, matte painting, and texture mapping. |
Prereq: A grade of C or higher in ART 112., Coreq: - |
ART157: Film Analysis and Storytelling |
Credits: 3 |
ART 157 explores the fundamental principles and techniques of storytelling through storyboards, 2D animatics, 3D animatics, and character model sheets. Topics include: character design, storyboarding, camera angles and cuts, editing a story reel with audio, and pitching storyboards. |
Prereq: A grade of C or higher in ART 126; and satisfactory completion of the Film Analysis and Storytelling entrance portfolio review or acceptance into the Associate in Science degree in New Media Arts program., Coreq: - |
ART159: History of Communication Design |
Credits: 3 |
ART 159 is a chronological survey of design history with an emphasis on work from the Victorian Period through the present. International, political, social and technological issues are addressed in relationship to visual arts and design disciplines. A studio component integrates research with design projects. |
Prereq: A grade of C or higher in ART 112 and a grade of C or higher in ART 115; and satisfactory completion of the History of Communication Design entrance portfolio review or acceptance into the Associate in Science degree in New Media Arts program., Coreq: - |
ART189: Introduction to Hawaiian Art |
Credits: 3 |
ART 189 is an integrated beginning studio art course, which offers students the opportunity to understand and express Hawaiian cultural perspectives through contemporary visual art activities. |
Prereq: -, Coreq: - |
ART202: Digital Imaging |
Credits: 3 |
ART 202 builds upon the foundation level technical and conceptual digital art skills introduced in ART 112 Introduction to Digital Arts. Through lessons, demonstrations, and hands-on-exercises, this course aims to develop intermediate skills in digital imaging concepts and techniques including image capture, manipulation, and output. Emphasis will be placed on the creative process and developing a conceptual and aesthetic criteria for evaluation. |
Prereq: A grade of C or higher in ART 112., Coreq: - |
ART212: Digital Animation |
Credits: 3 |
ART 212 explores the fundamental principles and techniques of 3D computer animation. Students learn to create convincing motion by creating several short animations that explore animation principles and character development. |
Prereq: A grade of C or higher in ART 112; and instructor approval or acceptance into the Associate in Science degree in New Media Arts with a specialization in the Animation program., Coreq: - |
ART213: Intermediate Drawing |
Credits: 3 |
ART 213 is a continuation and development of drawing ideas and skills introduced in ART 113. A variety of materials, techniques and concepts are explored, particularly pertaining to drawing concepts unique to the 20th century. |
Prereq: ART 113 or consent of instructor., Coreq: - |
ART214: Introduction to Life Drawing |
Credits: 3 |
ART 214 is an investigation of the figure concerning anatomical construction, light, space, diagrammatic analysis, and thematic content through the process of drawing. |
Prereq: ART 113 with a “C” or higher or consent of instructor., Coreq: - |
ART223: Intermediate Painting |
Credits: 3 |
ART 223 is a survey of late 19th and early 20th century studio painting practice emphasizing developments in light notation, cubism, surrealism and expressionism. |
Prereq: ART 123 or consent of instructor., Coreq: - |
ART225: Painting/Water-Based Media |
Credits: 3 |
ART 225 offers an introduction to water-based media. Traditional transparent color, gouache, and acrylic painting will be explored. |
Prereq: ART 111 or ART 113 or consent of instructor., Coreq: - |
ART226: 3D Computer Graphics II |
Credits: 3 |
ART 226 explores intermediate level conceptual and technical topics in 3D computer graphics, including: character design, character modeling, high-detail digital sculpting, character setup, surfacing, and animation. |
Prereq: A grade of C or higher in ART 126 and a grade of C or higher in ART 202; and satisfactory completion of the 3D Computer Graphics II entrance portfolio review or acceptance into the Associate in Science degree in New Media Arts program., Coreq: - |
ART229: Interface Design I |
Credits: 3 |
ART 229 Interface Design I provides a foundation of interface design skills, techniques, and principles necessary to design visually effective, user-friendly web sites. Through lessons, demonstrations, and hands-on projects, this course explores how the fundamental elements and principles of graphic design are applied through the design process for creating interactive interfaces. Students go through the analysis, information architecture, conceptual planning, and visual layout designing stages of the web design process and document their findings through client documentation and presentations. |
Prereq: A grade of C or higher in ART 125; and satisfactory completion of the Interface Design I entrance portfolio review or acceptance into the Associate in Science degree in New Media Arts with a specialization in Interface Design program., Coreq: - |
ART245: Intermediate Life Drawing |
Credits: 3 |
ART 245 focuses on further investigations of the human figure that address anatomical and diagrammatic construction, light, space, and thematic content. |
Prereq: A grade C or higher in ART 113 or a grade of C or higher in ART 214 or consent of instructor., Coreq: - |
ART246: 3D Computer Graphics III |
Credits: 3 |
ART 246 explores advanced conceptual and technical topics in 3D computer graphics. Students will utilize a 3D animation and modeling software and related applications to design, model, surface, rig, animate, and render complex computer generated characters. |
Prereq: A grade of “C” or higher in ART 226; and instructor approval or acceptance into the Associate in Science degree in New Media Arts with a specialization in Animation program., Coreq: - |
ART247: Lighting and Rendering |
Credits: 3 |
ART 247 explores concepts, tools, and techniques to create cinematic lighting, texturing, and rendering in computer generated imagery. |
Prereq: A grade of “C” or higher in ART 126; and approval of the Lighting and Rendering entrance portfolio review or acceptance into the Associate of Science degree in New Media Arts program., Coreq: - |
ART249: Interface Design II |
Credits: 3 |
ART 249 integrates the foundation level visual interface design skills introduced in ART 229 Interface Design I with the technical interface programming skills introduced in ART 128 Interface Programming I. Students go through the full creative design process for interaction design of analyzing, planning, designing, coding, testing, and launching a custom designed web standard compliant HTML/CSS static web site for a proposed client. Students document their findings through client documentation and defend their design decisions via presentations and critiques. |
Prereq: A grade of C or higher in ART 128 and a grade of C or higher in ART 229; and satisfactory completion of the Interface Design II entrance portfolio review or acceptance into the Associate in Science degree in New Media Arts with a specialization in Interface Design program., Coreq: - |
ART253: Figure Modeling |
Credits: 3 |
ART 253 focuses on modeling the human figure in clay, with emphasis on the basic skeletal structure and muscles in relation to surface modulation, proportion, volume and gesture. |
Prereq: ART 116 or consent of instructor., Coreq: - |
ART256: Digital Compositing |
Credits: 3 |
ART 256 covers the theory and art of digitally combining 2D and 3D source images to produce an integrated result. Emphasis will also be placed on developing aesthetic criteria for evaluation purposes. |
Prereq: A grade of “C” or higher in ART 226; and instructor approval or acceptance into the Associate in Science degree in New Media Arts program., Coreq: - |
ART257: Motion Graphic Design |
Credits: 3 |
ART 257 Motion Graphic Design introduces the basic principles of animation and motion graphics through the creation of time-based works of art. Building upon a foundation of skills in digital art and graphic design, students go through the full creative process of planning, designing, and animating motion graphics that integrate image, text, and audio. |
Prereq: A grade of C or higher in ART 112; and satisfactory completion of the Motion Graphic Design entrance portfolio review or acceptance into the Associate in Science degree in New Media Arts program., Coreq: - |
ART258: Interface Programming II |
Credits: 3 |
ART 258 Interface Programming II builds upon the foundation level HTML, CSS, and Javascript concepts introduced in ART 128 Interface Programming I. Through lessons, demonstrations, and hands-on-exercise, this course aims to develop intermediate skills in contemporary interface programming practices. Weekly topics will address emerging and popular interface programming techniques and technologies. |
Prereq: A grade of C or higher in ART 128; and satisfactory completion of the Interface Programming II entrance portfolio review or acceptance into the Associate in Science degree in New Media Arts with a specialization in Interface Design program., Coreq: - |
ART260: Exhibition Design and Management |
Credits: 3 |
ART 260 utilizes the structure of Koa Gallery on campus to explore, develop, and apply exhibition-making techniques. Departing from historical precedents and contemporary considerations, ART 260 offers intensive hands-on experience across the various stages of exhibit design and management from research and planning to implementation and reception. |
Prereq: -, Coreq: - |
ART269: (Alpha) Study Abroad |
Credits: 1-3 |
ART 269 (Alpha) is an on-site study of the art/architecture of a designated location(s), using lectures and discussions and/or an art studio medium as a tool to analyze, understand and appreciate the development of this region’s art/architecture. |
Prereq: -, Coreq: - |
ART269C: Study Abroad: Art |
Credits: 3 |
ART 269C is an on-site study of the art/architecture of Hawaii using lectures and discussions and/or an art studio medium as a tool to analyze, understand and appreciate the development of this region's art/architecture. This course provides a rare opportunity to study art (historical and contemporary) through visiting art museums and private art collections located in the state of Hawaii. Accompanied by an instructor, participants experience a blend of scholarship, history and culture of Hawaii, an important region in terms of art and architectural history, through first-hand experience of the arts and fellowship. The course includes instructional meetings before and after a series of field trips, slide lectures and group discussions. Keeping sketch journals, field trips log, and essays as well as on-site group discussions are required for the grade. |
Prereq: Consent of instructor., Coreq: - |
ART269G: Study Abroad |
Credits: 3 |
ART 269G is an on-site study of the art/architecture of Chicago, using lectures and discussions and/or an art studio medium as a tool to analyze, understand and appreciate the development of this region’s art/architecture. |
Prereq: Appropriate introductory studio art course or appropriate art history course or consent of instructor., Coreq: - |
ART269H: Art and Architecture of Hawaii |
Credits: 3 |
ART 269H is an on-site study of the art/architecture of Hawaii, using lectures, discussions and art studio mediums as a tool to analyze, understand and appreciate the development of this region’s art/architecture. |
Prereq: -, Coreq: - |
ART284: Animation Studio |
Credits: 6 |
ART 284 explores contemporary topics in animation and new media art in an advanced studio environment. Through the creation of large-scale projects, students will explore targeted areas of the CG pipeline, developing work that synthesizes animation principles, topics, skills, and techniques. |
Prereq: A grade of “C” or higher in ART 126 and a grade of “C” or higher in ART 212; and instructor approval or acceptance into the Associate in Science degree in New Media Arts with a specialization in Animation program., Coreq: - |
ART285: Interface Design Studio |
Credits: 6 |
ART 285 explores contemporary topics in interface design and new media art in an advanced studio environment. Through the creation of large-scale projects, students explore in depth the full design process of researching, planning, designing, producing, and displaying work that synthesizes interface design principles, topics, skills, and techniques. |
Prereq: ART 128 with a grade of “C” or higher and ART 229 with a grade of “C” or higher; and instructor approval or acceptance into the Associate in Science degree in New Media Arts with a specialization in Interface Design program., Coreq: - |
ART293: Internship |
Credits: 3 |
ART 293 provides supervised work experience in multimedia production with mentorship by a professional in the field. This course enables students to apply the knowledge and skills acquired in the classroom to the work environment. |
Prereq: Instructor approval or acceptance into the Associate in Science degree in New Media Arts with a specialization in Interface Design program., Coreq: - |
ART294: Practicum in Digital Arts |
Credits: 3 |
ART 294 provides an on-campus environment where advanced students in the New Media Arts program can engage in real production activity. Students will gain experience in a supervised on-campus work environment by producing work including but not limited to 2D and 3D animation, motion graphic projects, student publications, works for hire for non-profit or profit organizations, and works for hire for the community college system. ART 294 will operate in a manner similar to business and industry and students will be expected to work in teams carrying out all necessary production tasks within real production deadlines. |
Prereq: A grade of “C” or higher in ART 157 and a grade of “C” or higher in ART 212 and a grade of “C” or higher in ART 226; and instructor approval or acceptance into the Associate in Science degree in New Media Arts with a specialization in Animation program., Coreq: - |
ART295: Design Portfolio |
Credits: 3 |
ART 295 guides students through the process of editing, compiling, and devising a strategy to focus their work to best market their skills in an interactive digital portfolio, hard copy portfolio, and application materials through a unified presentation. Industry and transfer issues will be covered to better prepare students for future career goals. |
Prereq: A grade of “C” or higher in ART 249 and a grade of “C” or higher in ART 258; and instructor approval or acceptance into the Associate in Science degree in New Media Arts with a specialization in Interface Design program., Coreq: - |
ART296: Demo Reel Development |
Credits: 3 |
ART 296 guides students through the process of compiling a demo reel that is representative of student interest and skill for entry into industry, professional schools, or baccalaureate programs. Students will devise a strategy to edit, package, and market their work including a DVD, website, resume and related promotional materials. |
Prereq: A grade of “C” or higher in ART 246; and instructor approval or acceptance into the Associate in Science degree in New Media Arts with a specialization in Animation program., Coreq: - |
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